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Forge empires can tribal square be plundered
Forge empires can tribal square be plundered







I still think good buildings give more goods based on my math, but maybe I did my math wrong or did not consider something else. I use tribal squares only as fillers and delete them when needed. So, if I remove the face of ancient, then my good building give me a bit more good by square.

forge empires can tribal square be plundered

But, and I have to say but here, in my PE world I do not need face of ancient or much housing anymore, since I have Inno and Alcatraz, both can be upgraded to provide more population and happiness. For PE in my other world, it starts to get more interesting as due to the 2 lane requirement and huger good buildings footprint, the tribal square gives me the same amount of good per square. 4 per square (I choose residential with highest population per square, motivated face of ancient, and biggest good building). 7 goods per squares, whereas a tribal square gives me. Did anyone actually do the math to see whether they are worth in which ages? Because I did the math for HMA in my world and doing housing, good buildings, and happiness gives me.









Forge empires can tribal square be plundered